USING THE LEARNING.APPS.ORG PLATFORM AS A WAY TO IMPROVE STUDENTS' UNDERSTANDING OF THE DISCIPLINE PATHOPHYSIOLOGY (USING THE EXAMPLE OF THE PATHOPHYSIOLOGY OF ADAPTATION SYNDROME AND STRESS)

Authors

  • Erzanat Yrysbaev Osh State University
  • Gulzhamal Subanova Osh State University
  • Ibragim Atabaev Osh State University
  • Chyngyzbek Mamazhakyp uulu Kyrgyz-Uzbek International University named after B.Sydykov
  • Nargiza Subanova Osh State University
  • Azamat Yrysbaev Salymbekov University
  • Sezim Sagynbaeva Osh State University

DOI:

https://doi.org/10.52754/16948610_2025_4_1%20

Keywords:

LearningApps, pathological physiology, stress, interactive learning, visualization, gamification, clinical reasoning

Abstract

To evaluate the pedagogical potential of the LearningApps.org platform in teaching pathological physiology in a medical school and its impact on students’ understanding of the topic of stress. The study was conducted with the participation of 46 students of Osh State University (specialty "Pharmacy"), divided into the main (using LearningApps: chronological timeline, classification) and control (traditional teaching) groups of 23 people each. The topics included four blocks: basics of stress, adaptation syndrome, pathogenesis of diseases, and correction methods. Knowledge was assessed through pre- and post-testing using the Plickers platform. The main group showed significant knowledge gains: +26% (block 1), +21% (block 3), +11% (block 2), +13% (block 4), with p<0.05 in blocks 1–3. The control group showed: 0% (block 1), +16% (block 2), +13% (block 3), +14% (block 4). The main group outperformed the control group despite lower initial results. LearningApps.org is effective for fundamental and clinical topics (blocks 1, 3), but requires task adaptation for abstract and applied topics (blocks 2, 4). The platform increases student engagement and saves teachers’ time.

References

Ruiz, Jorge & Mintzer, Michael & Leipzig, Rosanne & Portal, Arabic. (2006). The Impact of E-Learning in Medical Education. Academic Medicine. 10.1097/00001888-200603000-00002

Dede C. (2009). Immersive interfaces for engagement and learning. Science (New York, N.Y.), 323(5910), 66–69. https://doi.org/10.1126/science.1167311

Nicholson, D. T., Chalk, C., Funnell, W. R., & Daniel, S. J. (2006). Can virtual reality improve anatomy education? A randomised controlled study of a computer-generated three-dimensional anatomical ear model. Medical education, 40(11), 1081–1087. https://doi.org/10.1111/j.1365-2929.2006.02611.x

Jiang, D., Huang, D., Wan, H., Fu, W., Shi, W., Li, J., Zou, H., Hou, N., Li, Q., & Li, N. (2025). Effect of integrated case-based and problem-based learning on clinical thinking skills of assistant general practitioner trainees: a randomized controlled trial. BMC medical education, 25(1), 62. https://doi.org/10.1186/s12909-025-06634-9

Shang, Y., Cao, K. F., Yue, J. Y., Zhao, S. Z., Hao, S. H., Sun, Y. Z., Cui, Q. Y., Guo, H. M., & Tang, C. H. (2025). Comparative effectiveness of various teaching modes, including PBL, CBL, and CTTM in paediatric medical education with combined online and offline approaches. BMC medical education, 25(1), 8. https://doi.org/10.1186/s12909-024-06267-4

Graafland, M., Schraagen, J. M., & Schijven, M. P. (2012). Systematic review of serious games for medical education and surgical skills training. The British journal of surgery, 99(10), 1322–1330. https://doi.org/10.1002/bjs.8819

Keenan, I. D., Green, E., Haagensen, E., Hancock, R., Scotcher, K. S., Swainson, H., Swamy, M., Walker, S., & Woodhouse, L. (2023). Pandemic-Era Digital Education: Insights from an Undergraduate Medical Programme. Advances in experimental medicine and biology, 1397, 1–19. https://doi.org/10.1007/978-3-031-17135-2_1

Hanus, Michael & Fox, Jesse. (2015). Assessing the effects of gamification in the classroom: A longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance. Computers & Education. 80. 10.1016/j.compedu.2014.08.019

Kiili, Kristian. (2005). Digital game-based learning: Towards an experiential gaming model. The Internet and Higher Education. 8. 13-24. 10.1016/j.iheduc.2004.12.001.)( Hirsh-Pasek, K., Zosh, J. M., Golinkoff, R. M., Gray, J. H., Robb, M. B., & Kaufman, J. (2015). Putting education in "educational" apps: lessons from the science of learning. Psychological science in the public interest: a journal of the American Psychological Society, 16(1), 3–34. https://doi.org/10.1177/1529100615569721

Zhang, B. Y., Wang, G., Wang, X., Wu, B. S., Liu, D., Zhang, Q. Q., Zheng, L., Li, B. R., Zhang, X. F., & Wu, W. (2025). Development and assessment of a novel multimedia-based educational software for teaching peripheral blood smear morphology. BMC medical education, 25(1), 397. https://doi.org/10.1186/s12909-025-06953-x

Boulos, M. N., Maramba, I., & Wheeler, S. (2006). Wikis, blogs and podcasts: a new generation of Web-based tools for virtual collaborative clinical practice and education. BMC medical education, 6, 41. https://doi.org/10.1186/1472-6920-6-41

Беляева Л.Е., (2024). Преподавание учебных дисциплин "патологическая физиология" и "клиническая патологическая физиология" будущим врачам: проблемы и пути решения. Клиническая патофизиология, Т.2, S2, С.19-20

Чеснокова Н.П., Понукалина Е.В., Полутова Н.В., Бизенкова М.Н. Физиология и патологическая физиология – как основополагающие дисциплины формирования клинического мышления. Международный журнал экспериментального образования. 2017. № 1. С. 135-136;

URL: https://expeducation.ru/ru/article/view?id=11093

Парахонский А.П.,(2019). Роль патологической физиологии в формировании культуры мышления медицинских специалистов. Научное обозрение: гуманитарные исследования. Номер 1. С.33-39

Gilbert, John. (2010). The role of visual representations in the learning and teaching of science: An introduction. Asia-Pacific Forum on Science Learning and Teaching. 11.

Hattie, J., Donoghue, G. Learning strategies: a synthesis and conceptual model. npj Science Learn 1, 16013 (2016). https://doi.org/10.1038/npjscilearn.2016.13

Бабенко, Н. И. (2014). Сочетание традиций и инноваций при обучении врачей в клинической ординатуре. Инновации в науке, (40), 82-85.

Published

2025-12-29

How to Cite

Yrysbaev, E., Subanova, G., Atabaev, I., Mamazhakyp uulu , C., Subanova, N., Yrysbaev, A., & Sagynbaeva , S. (2025). USING THE LEARNING.APPS.ORG PLATFORM AS A WAY TO IMPROVE STUDENTS’ UNDERSTANDING OF THE DISCIPLINE PATHOPHYSIOLOGY (USING THE EXAMPLE OF THE PATHOPHYSIOLOGY OF ADAPTATION SYNDROME AND STRESS). Bulletin of Osh State University, (4), 1–17. https://doi.org/10.52754/16948610_2025_4_1